AI Insights · Timothy · October 2022
Top 5 Three Kingdoms Games Performance in Czech Republic Q3 2022
In Q3 2022, the top 5 Three Kingdoms games in the Czech Republic showed varied trends in downloads, revenue, and active users, with some apps experiencing notable increases and others maintaining steady figures.
Performance of Top 5 Three Kingdoms Games in Czech Republic in Q3 2022
In the third quarter of 2022, the performance of the top 5 Three Kingdoms games on a unified platform in the Czech Republic showcased diverse trends. Here’s a closer look at the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.
Dynasty Legends 2
From HK TAIHE INTERACTIVE LIMITED, this game experienced fluctuating trends in revenue and downloads. Weekly revenue peaked at approximately $128 in mid-September, with other notable highs around $53 in mid-August. Download numbers started strong with 177 in early July but saw a decline, dropping to zero by the end of the quarter. Active users followed a similar pattern, starting at 184 in early July and decreasing to 30 by the end of September.
三國志天下布武
Published by SLGame, this app had a minimal but consistent download rate, maintaining around 7-8 downloads per week throughout the quarter. Revenue was negligible, with a slight peak at $3 in late August. No data was available for active users.
Three Kingdoms Last Warlord
ChengDu LongYou Tech’s game had minimal download activity, with the highest weekly downloads reaching 6 in late July. Revenue data was not available, and active user metrics were not provided.
Dynasty Heroes: Samkok Legend
This game from Forever Entertainment Limited saw a significant spike in revenue with $169 in early July. Other notable revenue weeks included $62 in late August and $46 in early September. Download numbers were sporadic, with a peak of 6 in mid-September. Active user data was not available.
Three Kingdoms: Art of War
ZBJoy Games’s title showed minimal activity in both downloads and revenue. The highest weekly downloads were 3 in mid-September, while revenue peaked at $1 in late June. No data was available for active users.
For those interested in more detailed insights and trends, additional data can be found on Sensor Tower.